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	<title>Comments on: Getting Real With Design</title>
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	<description>Gary Barber rants on user experience, and the controlled chaos of the Web Industry</description>
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		<title>By: Gary Barber</title>
		<link>http://manwithnoblog.com/2008/08/24/getting-real-with-design/comment-page-1/#comment-8124</link>
		<dc:creator>Gary Barber</dc:creator>
		<pubDate>Sun, 24 Aug 2008 13:54:34 +0000</pubDate>
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		<description>@Adam: I can see your point, in house designers would have more time to bring the greater design ideas into play as appropriate. 

@Ruth: yeah softly softly is always good.

@Jason:  like I said, I liked the idea.   Okay to be fair, as I said I was not present at the talk and was going  off third hand comments.   In a way your talks commentary by Jeremy Keith was the catalyst over my concern of style over substance, yes that is true.

I&#039;m glad to hear that you&#039;re not into promoting style over substance, that puts you as one of a rare few of late. Many seem to loosing sight of the real world of the web designer, where upselling is a hard and painful slog.  </description>
		<content:encoded><![CDATA[<p>@Adam: I can see your point, in house designers would have more time to bring the greater design ideas into play as appropriate. </p>
<p>@Ruth: yeah softly softly is always good.</p>
<p>@Jason:  like I said, I liked the idea.   Okay to be fair, as I said I was not present at the talk and was going  off third hand comments.   In a way your talks commentary by Jeremy Keith was the catalyst over my concern of style over substance, yes that is true.</p>
<p>I&#8217;m glad to hear that you&#8217;re not into promoting style over substance, that puts you as one of a rare few of late. Many seem to loosing sight of the real world of the web designer, where upselling is a hard and painful slog.  </p>
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		<title>By: Jason Santa Maria</title>
		<link>http://manwithnoblog.com/2008/08/24/getting-real-with-design/comment-page-1/#comment-8123</link>
		<dc:creator>Jason Santa Maria</dc:creator>
		<pubDate>Sun, 24 Aug 2008 13:42:15 +0000</pubDate>
		<guid isPermaLink="false">http://manwithnoblog.com/?p=200#comment-8123</guid>
		<description>FWIW, I would never suggest the idea unless it&#039;s warranted for a design or a client.

My talk is not just about storytelling, but the means we use to tell stories, what stories are good for and not good for, as well as differences in the ways we connect to our users through print and web design.

It&#039;s fine if you want to talk a bit about the place of storytelling or upselling clients, but please don&#039;t lump me in with people who are recommending style or technique over substance :)</description>
		<content:encoded><![CDATA[<p>FWIW, I would never suggest the idea unless it&#8217;s warranted for a design or a client.</p>
<p>My talk is not just about storytelling, but the means we use to tell stories, what stories are good for and not good for, as well as differences in the ways we connect to our users through print and web design.</p>
<p>It&#8217;s fine if you want to talk a bit about the place of storytelling or upselling clients, but please don&#8217;t lump me in with people who are recommending style or technique over substance <img src='http://manwithnoblog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Adam Schilling</title>
		<link>http://manwithnoblog.com/2008/08/24/getting-real-with-design/comment-page-1/#comment-8122</link>
		<dc:creator>Adam Schilling</dc:creator>
		<pubDate>Sun, 24 Aug 2008 12:37:15 +0000</pubDate>
		<guid isPermaLink="false">http://manwithnoblog.com/?p=200#comment-8122</guid>
		<description>I think there&#039;s a flip-side to this, but—as an ex-gun for hire—I totally appreciate your take on Jason&#039;s talk.

As you say, working a story into a client project is super difficult for all but those rare few clients with the time ($) and vision.

However, spare a thought for those who work full-time for a company on that company&#039;s website/s ... it&#039;s a different ball-game and I think some of Jason&#039;s ideas are a decent fit for in-house designers who work on good websites and want to make them great.</description>
		<content:encoded><![CDATA[<p>I think there&#8217;s a flip-side to this, but—as an ex-gun for hire—I totally appreciate your take on Jason&#8217;s talk.</p>
<p>As you say, working a story into a client project is super difficult for all but those rare few clients with the time ($) and vision.</p>
<p>However, spare a thought for those who work full-time for a company on that company&#8217;s website/s &#8230; it&#8217;s a different ball-game and I think some of Jason&#8217;s ideas are a decent fit for in-house designers who work on good websites and want to make them great.</p>
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		<title>By: Ruth Ellison</title>
		<link>http://manwithnoblog.com/2008/08/24/getting-real-with-design/comment-page-1/#comment-8121</link>
		<dc:creator>Ruth Ellison</dc:creator>
		<pubDate>Sun, 24 Aug 2008 12:05:23 +0000</pubDate>
		<guid isPermaLink="false">http://manwithnoblog.com/?p=200#comment-8121</guid>
		<description>You&#039;re right - being pragmatic is key to the slow process of educating our clients about designing user experiences that works best for them and their customers. This is still important even with clients with big budgets (and key when dealing with Government!).
I actually had a draft blog post about being pragmatic that&#039;s been sitting in draft for the past year (how embarrassing). Need to publish that soon.</description>
		<content:encoded><![CDATA[<p>You&#8217;re right &#8211; being pragmatic is key to the slow process of educating our clients about designing user experiences that works best for them and their customers. This is still important even with clients with big budgets (and key when dealing with Government!).<br />
I actually had a draft blog post about being pragmatic that&#8217;s been sitting in draft for the past year (how embarrassing). Need to publish that soon.</p>
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