Tag Archives: methodology

Shouting about Success and Failure

Apr
10
2011

Newtown Photo Shoot - Sept 2007 graph streetart

When was the last time you read about how to apply a certain UX technique in detail. Or read about the failure of a method in particular situation, and the subsequent analysis as to why.

Yes within the web industry we have the zealots, true believers or the like. These are the people who back and promote causes towards best practice, inclusive design, standards adoption to responsive design.

Sure they will talk about their successes and sometimes document them .

Still it’s rare they talk about their failures.

User Experience is not a Platform

Nov
1
2010

UX Australia 2010

There seems to be this idea of late promoting that all you need to design a user experience is a single developmental / design platform.  As if this platform is all that is required, the UX nirvana, the ulitmate UX tool.

This is a little like saying that your experience with a cup of coffee is directly reliant on the brand coffee making equipment and tools that where used to brew the cup.   With no consideration to given to the farmer, buyer, roaster, and the barista and the like.

Virtual Design Walls?

Oct
2
2010

Design Wall

Some of you may not have heard of design or project walls, they have been around for a while in various disguises like design cubicles,  design studios, information radiators, UX walls and the like.

This is where you can spread your UX artefacts,  your documentation of the project and the principles of the design out onto a wall for all to see.    You can put on the wall your key points from user research, map user stories, card sorts, inspirational competitors designs, task stories,  task flows and maps, afffinity diagrams, persona, storyboards, sketches, wireframes, feature lists,  burndown chart and so on; you get the idea.

User Experience is more than Wireframes and Prototypes

Jun
7
2010

User Stories Analysis

There seems to be a bit of a trend at the moment, within developmental circles to just add a  few wireframes and develop a prototype or two, and then you can declare you are across the user experience design process.

The thing is User Experience is a lot more than just a few simple techniques, it’s an entire collaborative design process, in a way it’s not just a single methodology at all.

This lack of being a single methodology may be part of the issue.